Warcraft III: Reforged needs no introduction. The cult strategy with RPG elements has permanently entered the history of games, and also laid the foundation for World of Warcraft, which still rules as the king of the MMORPG genre. So what could have gone wrong in trying to restore the legend? As it turns out, almost everything.
Let’s go back to 2018 when we learned about a project called Warcraft III: Reforged during Blizzcon. Blizzard then promised a lot, from completely changed graphics to far-reaching changes in the interface, converted movies and cutscenes, ending with extended campaigns, adapted to tell a more coherent story.
A year later we learned that some of the promises Blizzard decided to withdraw. They cited fans’ requests not to touch the original game. This is how we survived until the end of January 2020, when Warcraft III: Reforged after delays finally came out. And you know what? It looks more like a fan modification than a fully renewed game.
Warcraft III: Reforged welcomes us with a refreshed video that lets us believe that a real remaster and remake await us. The new menu does not allow you to choose The Frozen Throne campaign right away, but it’s not a problem – the story is worth going from the beginning, especially since the prologue has been supplemented with three missions, which previously were only available as side content.
In the settings, we will find many more options that allow you to enjoy the game in a higher resolution. We can also always switch to classic graphics, which is also a nice option. It is a pity that the promised opportunity to change dubbing did not appear.
Warcraft III owners who are not tempted by the Reforged version must reckon with the fact that their version of the game also received new dubbing, which is a strange solution. Anyway, the whole game was simply combined with the renewed release, so in fact players of the original are doomed to a lot of remake solutions. And regardless of whether they like it or not.
In fact, Warcraft III: Reforged is simply a graphic modification. Models of all units were changed, and the interface and textures were slightly improved. Personally, I am not a fan of new graphics, because the renovated look of the character does not match the fairy-tale background. The unique climate was forcibly removed for a more realistic mapping, which in my opinion just doesn’t go well. This decision is all the more strange since Blizzard had at his disposal models from Heroes of the Storm (map of Alterac Pass), which in my opinion would fit more.
It doesn’t mean it’s ugly, I would rather say erratic. Renewed models do not go well with the rest, which makes it resemble a fashion loaded into the classic version of the game. It looks even worse when you pay attention to animated portraits that move lips like dolls without emotions.
For me, however, the biggest disappointments were cinematics and cinematics. The first models were simply replaced, which contrasts the whole thing even more. The second in turn received the HD version, which can not be seen at first glance. The tooth of time was not kind, and the whole look simply poor. Blizzard has tempted to renew the fight between Arthas and Illidan, which I will not comment on, because it’s a waste of words.
It is a pity that it was not possible to realize what was presented at Blizzcon 2018 when we saw a fully renewed scene from the Culling of Stratholme mission. She was quite impressive and the reality was disappointing. Like all Warcraft III: Reforged, which has nothing to do with what Blizzard was famous for, i.e. quality.
It is also worth mentioning here a few changes in the regulations that significantly affect the renewed version of the iconic RTS. For example, all created content now belongs to Blizzard, which effectively deterred map makers. A lot of modifications have been banned and proprietary story campaigns are unavailable, as a result, we don’t have access to the full content created by the Warcraft III community.
But is Warcraft III: Reforged completely wasted potential? Regarding what was promised so. However, this does not change the fact that thanks to it we can play the legendary RTS, which is still unsurpassed in many ways. So well-drawn plot, such clearly outlined characters and such pleasant gameplay with candle look today.
So if you’ve never played Warcraft III for some reason, buying Reforged may be a good choice. Nevertheless, if you have the original, it is probably not worth throwing at the remaster at this time. In multiplayer mode, you will play without any problems, and you will avoid many problems that Reforged is facing. Players report a huge number of errors, and I will add that I myself have witnessed some graphic deficiencies or strange situations, such as automatically losing the campaign mission immediately after it starts.
Most of these ills will probably be repaired over time, which does not change the fact that Warcraft III: Reforged is not the product I expected. In fact, it’s not even a big update, because the novelties are flimsy, and the new models will not necessarily appeal to everyone. So you buy at your own risk, but then don’t cry that the game has changed for you in Warcraft III: Refunded!
- It’s still one of the better RTSs with RPG elements
- Higher resolutions and new graphic settings
- Faster map loading time
- Improved multiplayer mode
- No story campaign extension
- A Huge interface that can’t be reduced
- A large number of errors and deficiencies
- Forced, new dubbing
- Problems with optimization
- Number of unfulfilled promises
Warcraft III: Reforged is not a successful Warcraft III remaster. It’s just a graphic modification, adding a handful of improvements and a pinch of errors. If you are the owners of the original then you have no reason to buy this version. However, if this is your first adventure with this title, it is worth giving him a chance. It is cheaper, and the new models still look better than what they used to be.